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Lucas Pallanén-Davad Alex
Joined: 01 Aug 2009 Posts: 1153 Location: Aboard the Blight Leaper
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Posted: Mon, March 01st 2010 06:12am Post subject: Amending Some Rules... |
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I would like to discuss and see how open CMAC is to eliminating the rule and regulation that prohibits players from having "too many characters". Right now I believe the maximum is 6, with a limit of 1 FS and 1 FSNPC.
I think the dynamics of the game have really changed, especially in the last quarter of 2009.
I would really like to expand the Pallanén-Davad family. I want to be able to role play in different places and with different characters. I like the ability to play with some more in one week, and fall back to some others in another.
I think this might be a creative alternative to spicing up activity, with a focus on "minor characters". These characters are different than our main gurus, they're not the generals, the admirals, the Solos. They are stormtroopers that first step foot into a war zone, the desk assistant, or the smuggler that makes little under 10,000 credits a year. Their stories are interesting and captivating, but not in the way of Leia and Luke.
Idk, I think cycling through characters is a bust, and this takes away from the ideology of "factionism". We will have characters on all sides, and working towards one plot, one end-goal, will become a unified effort. |
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Ams Jendob Moff
Joined: 14 Jun 2009 Posts: 1579 Location: The Gala
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Posted: Wed, March 03rd 2010 10:35pm Post subject: |
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Well, here's the thing. PNPCs were originally for non-player characters that were closely associated with player characters, to the point that they required protection... but maybe didn't warrant an application. They were there, they served an important function relative to the character (usually helping with exposition and development), but there was no real interest in expanding them a great deal beyond their function.
To use a Caprica analogy, Cyrus is a PNPC for Daniel Graystone. He helps showcase some attributes of Daniel, but we're not likely to see a detailed background on him... and we don't really care, either. He's there to serve a story purpose.
Unfortunately, it's been used more for character saving or, worse yet (in VIII, not really here), tactical purposes which is highly inappropriate.
Remember, PNPCs are still NPCs. It's just that, if this were a first-person shooter, they'd be the ones with unique models and textures and names rather than "generic male_blonde" or whatever.
As I write this, CMAC is thinking about upping some limits... or eliminating them altogether. We should come to a final answer to the question soon. _________________ Emperor Ams Jendob, Ruler of the Imperial Remnant
----"Moff", CMAC Dreamcrusher, Official Administrative Waldorf and Statler---- |
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Kastor Antilles Cray
Joined: 14 Jun 2009 Posts: 417
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Posted: Wed, March 03rd 2010 11:03pm Post subject: |
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Tada! _________________
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Lucas Pallanén-Davad Alex
Joined: 01 Aug 2009 Posts: 1153 Location: Aboard the Blight Leaper
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Posted: Fri, March 05th 2010 03:30pm Post subject: |
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YAY!!!! |
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Riene Zend Moff
Joined: 18 Jun 2009 Posts: 118 Location: Arquebusier
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Posted: Sat, March 06th 2010 12:51am Post subject: |
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Yes, everyone is happy now. _________________ Chief Marshal Riene Zend
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Alatáriël Pallanén-Davad Alex
Joined: 05 Mar 2010 Posts: 40
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Posted: Sun, March 07th 2010 02:49am Post subject: |
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Instead of creating a new thread, can I request a "Kuat" Planetary forum. I will be there for a long duration of the game, lol. |
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Ams Jendob Moff
Joined: 14 Jun 2009 Posts: 1579 Location: The Gala
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Posted: Sun, March 07th 2010 10:46am Post subject: |
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Yes, I think that can be arranged. _________________ Emperor Ams Jendob, Ruler of the Imperial Remnant
----"Moff", CMAC Dreamcrusher, Official Administrative Waldorf and Statler---- |
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Kastor Antilles Cray
Joined: 14 Jun 2009 Posts: 417
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Posted: Sun, March 07th 2010 01:25pm Post subject: |
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Sure, no problems here. _________________
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Lucas Pallanén-Davad Alex
Joined: 01 Aug 2009 Posts: 1153 Location: Aboard the Blight Leaper
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Posted: Sun, March 07th 2010 06:07pm Post subject: |
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Thank you!
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