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Changes to character limits!
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Star Wars: Unity Forum Index » Announcements » Changes to character limits!
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Kastor Antilles
Cray


Joined: 14 Jun 2009
Posts: 417

 Post Posted: Wed, March 03rd 2010 10:55pm    Post subject: Changes to character limits!
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Hey guys,

CMAC has had some discussion and we've decided that it's in the best interests of the game to eliminate the limit on the number of original Player Characters. Read on.

The changes are:

  • Unlimited original, non-Force-sensitive PCs, provided they can be maintained. CMAC can and may well refuse new applications if the player is creating mounds of new PCs and not doing anything with them.
  • Five total canon PCs or PNPCs. Canons may still be denied for reasons at CMAC's discretion. They may also be repossessed for unrealistic playing style and/or inactivity.
  • Unlimited original PNPCs. They must be posted in the new PNPC thread, and protection will not take place until a CMAC member has approved the latest batch by posting in the thread.
  • Two PC FS and one FS PNPC.


Please keep in mind that PNPCs are now closer to their original role. That is, they should generally be used for protecting otherwise-insignificant NPCs that are involved in your plot, to prevent interference from other players, or to protect family members or other characters that are rarely seen away from a registered PC (for instance, an aide or copilot). The rules that apply to PCs apply to them, however; godmodding or unrealistic portrayal of canon characters is not a good thing.

Please go here to re-register your PNPCs.

If you have any questions, post them here. Otherwise, enjoy! :D
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Last edited by Kastor Antilles on Mon, May 03rd 2010 11:02pm; edited 2 times in total
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Lucas Pallanén-Davad
Alex


Joined: 01 Aug 2009
Posts: 1153
Location: Aboard the Blight Leaper

 Post Posted: Fri, March 05th 2010 03:32pm    Post subject:
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Yes!!!!
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Riene Zend
Moff


Joined: 18 Jun 2009
Posts: 118
Location: Arquebusier

 Post Posted: Sat, March 06th 2010 12:51am    Post subject:
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Just remember, guys... even though there isn't a limit on OCs, don't get ridiculous and sign up legions of minions. And do bear in mind that CMAC can always say no to an application.
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Lucas Pallanén-Davad
Alex


Joined: 01 Aug 2009
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 Post Posted: Sun, March 07th 2010 01:57am    Post subject:
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Are you calling Arlyn a minion?

:P
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Ams Jendob
Moff


Joined: 14 Jun 2009
Posts: 1579
Location: The Gala

 Post Posted: Sun, March 07th 2010 10:45am    Post subject:
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Actually, I was thinking back to Zekk when he basically signed up his own personal fighter squadron. :p
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Emperor Ams Jendob, Ruler of the Imperial Remnant


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----"Moff", CMAC Dreamcrusher, Official Administrative Waldorf and Statler----
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Lucas Pallanén-Davad
Alex


Joined: 01 Aug 2009
Posts: 1153
Location: Aboard the Blight Leaper

 Post Posted: Sun, March 07th 2010 06:06pm    Post subject:
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Zekk and his lame rules.

I remember on his RPG, he had a "two flagship" policy; if your main character was destroyed on one ship, then the character was actually on the second ship. But if both ships were destroyed you were allowed to escape by shuttle, but lost the match.

Bad. Bad bad bad!
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Ams Jendob
Moff


Joined: 14 Jun 2009
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 Post Posted: Wed, March 10th 2010 08:04pm    Post subject:
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Well, it sounds silly from a realism standpoint... but it's actually rather generous. However, I assume the rule only applied to him and his allies. :p
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Alatáriël Pallanén-Davad
Alex


Joined: 05 Mar 2010
Posts: 40

 Post Posted: Mon, March 15th 2010 04:12pm    Post subject:
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Yeah, I left that tidbit out. It was his "secret".
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Ams Jendob
Moff


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 Post Posted: Tue, July 30th 2013 09:26am    Post subject:
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Locked due to spam attack; the rest of you should know this stuff by now anyway. :p
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